Confirmed users
138
edits
No edit summary |
|||
| Line 35: | Line 35: | ||
Just like the tiled classes, right now it does it's own thing, needs some investigation. | Just like the tiled classes, right now it does it's own thing, needs some investigation. | ||
So porting it to new textures depends on whether we want to do it "properly" or do it like we did for the Deprecated textures. | So porting it to new textures depends on whether we want to do it "properly" or do it like we did for the Deprecated textures. | ||
=== Rebase and land the basic and D3D11 backends === | |||
New textures have been ported to these backends and even r+'d, but with the rush to get the new textures on B2G I haven't taken the timeto land them yet. | |||
(See Bug 858914) | |||
=== Port the D3D9 backend === | === Port the D3D9 backend === | ||