MDN/Projects/Content/Game Developer Zone: Difference between revisions

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* Offline - WebRT
* Offline - WebRT
* Cloud Apps
* Cloud Apps
* Something we can do is have a tutorial about how to create a game, using breakout as an example. Go step by step:
** Setting up the canvas
** Building the brick field
** Adding a moveable paddle
** Adding the ball motion mechanics
** Adding the breaking bricks
** Adding score keeping and display
** Handling the missing of the ball at the bottom of the play field, and end-game scenario
** Sound effects
** After each step is implemented, offer a live sample so the reader can see what the new additions look like.


Jean-Yves said: documentation is needed for techs like WebRTC. We need basic guides to using WebRTC in the context of games, for people writing their first game. But then we need WebRTC reference docs in place for people who are more experienced, as well as more advanced WebRTC for gaming tutorials. We need to sync the publication of the tutorial and reference docs as much as possible.
Jean-Yves said: documentation is needed for techs like WebRTC. We need basic guides to using WebRTC in the context of games, for people writing their first game. But then we need WebRTC reference docs in place for people who are more experienced, as well as more advanced WebRTC for gaming tutorials. We need to sync the publication of the tutorial and reference docs as much as possible.
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