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* Use case diagram (Add save to file) | * Use case diagram (Add save to file) | ||
* Check binding media stream to GLTexture and EGLSurface | * Check binding media stream to GLTexture and EGLSurface => Mosaic take EGLSurface as render target. So we might still need GonkNativeWindow to support EGLSurface. | ||
* Replace Mosaic with OpenCV | * Replace Mosaic with OpenCV | ||