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* Projects may range from being more "practical" (oriented towards practicality?) with the purpose of building products or content, or "conceptual" to build our skills and knowledge about codesigning with the community. | * Projects may range from being more "practical" (oriented towards practicality?) with the purpose of building products or content, or "conceptual" to build our skills and knowledge about codesigning with the community. | ||
==== | ==== Codesign methods ==== | ||
* | |||
* Immersive participatory | * In-depth data gathering about participant experiences at an event or during an interaction, notifying participants so they are '''partners''' in this work; | ||
* Immersive and participatory workshops, including creative activities and making materials; | |||
* Tools may include sticky notes for jotting down ideas, whiteboards for sketching, idea-inducing exercises like charettes. Outputs range from paper prototypes to full-scale reports; | |||
==== Example codesign projects and ideas ==== | ==== Example codesign projects and ideas ==== | ||