Vr/Standalone Browser
From MozillaWiki
< Vr
Contents
Open timeline of WebVR browsing development
MozVR site
- https://www.youtube.com/watch?v=0I-Ft_0i2k4
- MozVR.com was the worlds first WebVR site.
- https://github.com/MozVR/mozvr-site
HIRO browsing experience
- http://www.youtube.com/watch?v=KlZnKW2qVZ8
- Publically demonstrated at GDC 2014
- Populated from live tweets with #WebVR hashtag
- Link traversal (using
postMessage
) and scene-to-scene navigation transitions - Showcased variety of VR experiences: 360 video, FPS game, Leap Motion integration
- Explored ideas around what transitions between sites could look like
- https://github.com/MozVR/hiro
EtherWorld
- Social, cross-device/platform/browser Voxel-based WebVR world builder and viewer
- Responsive content creation: create worlds on 2D desktop/laptop or with in-VR world builder
- Responsive consumption: consume via URLs 2D desktop/laptop or with in-VR world builder
- Share experiences with others by sharing a unique URL or room name to join
- Social multi-user (WebRTC) using voice (audio
navigator.getUserMedia
) - Persistent worlds (with REST API, with metadata stored in Redis store)
- Navigation (both in-VR navigation and traditional browser navigation) between worlds through link traversal (loading a new room URL) and walking through portal objects within the worlds
- https://github.com/EtherWorld/EtherWorld
Taro
- A local browser using manifests as the data source for site metadata.
- Enables submission of WebVR sites.
- Launcher for webVR bookmarks and history
- https://github.com/cvan/taro
WebVR 360°
- Youtube playlist creator for 360 videos.
- Back/forward navigation for browsing playlist
- https://www.dropbox.com/s/298brayuh24et13/webvr360.mp4?dl=0
- https://cvan.io/webvr-weekly-demos/
- https://github.com/cvan/webvr360
WebVR Holodeck
- Content discovery through tracking of content on Github.
- https://www.dropbox.com/s/x76zjfkyg9a494w/public_webvr.mp4?dl=0
- https://cvan.io/webvr-weekly-demos/
- https://github.com/cvan/public_webvr
Horizon browser
- Explores ideas around using CSS to build VR interfaces. ** https://github.com/MozVR/cssvr-boilerplate ** https://github.com/MozVR/cssvr-experiments
- Backwards compatibility with 2D sites.
- Cursor interactions.
- Detect WebVR content.
- Automatic Enter VR behavior.
- Gecko packaging using Graphene.
WebVR-enabled Servo browser
- WebVR API’s enabled in Servo browser.
- https://blog.mozvr.com/webvr-servo-architecture-and-latency-optimizations/
Habitat
- Service-based browser UI design.