Platform/WRfuture: Difference between revisions
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Jbonisteel (talk | contribs) (→April 6 2020: edit) |
Jbonisteel (talk | contribs) (→April 6 2020: edits) |
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** Could be a potential target for 77 or 78 | ** Could be a potential target for 77 or 78 | ||
*DirectComp | *DirectComp | ||
** Change to not call hardware stretching api? JM to confirm a bit more what to do here. | ** Change to not call hardware stretching api? | ||
***JM to confirm a bit more what to do here. | |||
Other Platforms | Other Platforms | ||
* Mac - Core Animation | * Mac - Core Animation | ||
** JB to confirm what plan is there | ** JB to confirm what plan is there | ||
*Win 7 | |||
** If partial present is in good shape, could enable WR in Nightly here very soon | |||
** Win7 Nightly users are about 16% of the population | |||
Revision as of 19:31, 7 April 2020
Meeting notes for any discussions pertaining to overall WebRender priorities and planning
April 6 2020
Attendees: jrmuizel, jbonisteel, gw
Blockers for future targets:
Win10
- Intel gen 7.5, 7
- YouTube Scrolling issue
- Once texture allocation work lands, we should be in good enough shape to at least enable in Nightly again
- Then we can see if any other fallout bugs happen and we can also start looking at newer, lower end Intel
- Nvidia medium and large screen laptops
- If no directcomp, partial present would be nice. Nothing else should be blocking that right now, we will double check
- Could be a potential target for 77 or 78
- DirectComp
- Change to not call hardware stretching api?
- JM to confirm a bit more what to do here.
- Change to not call hardware stretching api?
Other Platforms
- Mac - Core Animation
- JB to confirm what plan is there
- Win 7
- If partial present is in good shape, could enable WR in Nightly here very soon
- Win7 Nightly users are about 16% of the population