Webmaker/Press/Games: Difference between revisions

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<ul>
<ul>
<li><strong>Project Name:</strong> Hackable Games</li>  
<li><strong>Project Name:</strong> Hackable Games</li>  
** Mozilla invites you to push the limits of what gaming looks like on the web and to build hackable games; games that let their players remix, fork and share to their hearts' content.  
*Mozilla invites you to push the limits of what gaming looks like on the web and to build hackable games; games that let their players remix, fork and share to their hearts' content.  


<li><strong>Project goal</strong>:<br> <br>
<li><strong>Project goal</strong>:<br> <br>
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<ol>3)<strong>Foster diversity</strong> in games for different  audiences; that represent who players are and what they like. </ol>
<ol>3)<strong>Foster diversity</strong> in games for different  audiences; that represent who players are and what they like. </ol>
<ol>4)Use games to <strong>teach digital literacy and webmaking</strong>. Bake in coding skills as gamers make, remix and play.</ol>
<ol>4)Use games to <strong>teach digital literacy and webmaking</strong>. Bake in coding skills as gamers make, remix and play.</ol>
<ol>5) <strong>Invite the world to make their own amazing games on the web; </strong> </ol>
<ol>5) <strong>Invite the world to make their own amazing games on the web; </strong> </ol> <br> <ul>
     <li>At the <strong>Mozilla Festival's Game Arcade</strong>; to play with new bleeding edge game  technologies and meet people who love making and hacking games as much  as you do.
     <li>At the <strong>Mozilla Festival's Game Arcade</strong>; to play with new bleeding edge game  technologies and meet people who love making and hacking games as much  as you do.
     <li><strong>At Mozilla's Game On </strong>; a competition calling all  developers, designers, youth and educators to build the next generation  of web based games. Submissions open December 3rd 2012 and close February 20th. 2013. <link http://www.mozilla.org/en-US/gameon/ >
     <li><strong>At Mozilla's Game On </strong>; a competition calling all  developers, designers, youth and educators to build the next generation  of web based games. Submissions open December 3rd 2012 and close February 20th. 2013. <link http://www.mozilla.org/en-US/gameon/ >
</ul>
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<ul>
<ul>
<li><strong>Project Owner</strong>: Chloe Varelidi </li>
<li><strong>Project Owner</strong>: Chloe Varelidi </li>

Revision as of 13:42, 18 October 2012

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Hackable Games

  • Project Name: Hackable Games
    • Mozilla invites you to push the limits of what gaming looks like on the web and to build hackable games; games that let their players remix, fork and share to their hearts' content.
  • Project goal:

      1) Re-imagine the Web as the (gaming) platform; and create the tools for games that like the web itself are hackable by design.
      2)Move from consumption to creation. Mozilla is asking you not only to play games but to start hacking them to make your own;
      3)Foster diversity in games for different audiences; that represent who players are and what they like.
      4)Use games to teach digital literacy and webmaking. Bake in coding skills as gamers make, remix and play.
      5) Invite the world to make their own amazing games on the web;

    • At the Mozilla Festival's Game Arcade; to play with new bleeding edge game technologies and meet people who love making and hacking games as much as you do.
    • At Mozilla's Game On ; a competition calling all developers, designers, youth and educators to build the next generation of web based games. Submissions open December 3rd 2012 and close February 20th. 2013. <link http://www.mozilla.org/en-US/gameon/ >



    • Project Owner: Chloe Varelidi
    • Contact Info: chloe@mozillafoundation.org
    • Links to more info / homepage: TBD
    • What do you plan to ship or announce at the Festival?
    • Hackable Games at the Game Arcade From cardboard arcades to cutting edge broswer gaming technologies, join us for a series of sessions showcasing the latest and most hackable game technologies. Re-imagine what is possible on the browser and to look at games as hackable; games that let their players remix, fork and share to their heart’s content.
        What will you do?
      • Play with new technologies that push the limits of the browser.
      • Meet people who love making and hacking games as much as you do.
      • Learn more about Mozilla's Game On Competition <link http://www.mozilla.org/en-US/gameon/ >
      • And did we mention there will be tiny plastic turtles and a Werewolf Human API?
      • Who is coming?
        • [Orgs] UKIE http://ukie.info/ <uk interactive entertainment association> [Bigger Brands] Mind Candy (Moshi Monsters), Six to Start (Zombies Run), MakieLab (Makie.me), BabyCastles [Edu people] Minecraft EDU, Gaming Mozilla Labs, CERN, Quest to Learn, NYU Poly Game Innovation Lab, MIT Lifelong Kindergarten, [Indie studios] Play My Code, Gigantic Mechanic, Owlchemy Labs, Craftyy. [waiting from Media Molecule Little Big Planet to get confirmation from Sony= ETA, next week ]

    • QUOTES
    • With Game On and Hackable Games we are hoping to both explore what gaming looks like on the web but also tie into many other projects that we are doing here at Mozilla; from FirefoxOS to Webmaker, we are asking you to re-imagine the Web as the platform;
    • to make; we are empowering people to move from consumption to creation. In specific not only play games but start making their own; Games that represent who players are and what they like.
    • to learn; use games to teach digital literacy and web making skills such as programming, design thinking and empathy.
    • to share; we are inviting the world to remix, make and share amazing games on the web.

      BIO: Chloe Varelidi is the lead for Mozilla's Hackable Games Lab, a virtual lab to create, tinker, and play with remixable games that use the web as platform. Chloe was previously the Creative Director and a founding staff member at Quest to Learn and the Institute of Play in New York, where she designed and produced digital and analog games and curriculum that teach game design to youth. She also runs a street game festival in her hometown of Athens, Greece, and occasionally makes her own handcrafted electronics. Chloe holds an MFA in Design and Technology from Parsons, The New School for Design.

    Please attach or add links for if you have for:TBA