Program Management/Firefox/2012-Q3-Goals: Difference between revisions

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==Games==
==Games==
* {{prev|WebAudio implemented to prototype level by end of quarter, with goal to ship in 4th quarter.}}
* {{done|Regression tests for Games related performance for desktop and mobile}}
* {{done|More integration with Mobile teams}}
* {{done|Release BananaBread Project}}
* {{prev|.net 2JS project launched and early experiments to show progress, planning work with potential partners complete}}
* {{done|Continue outreach to tool makers}}
* {{done|Develop relationship management strategy}}
* {{prev|Create and maintain MozGame wiki}}


==Mobile==
==Mobile==
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==B2G==
==B2G==
*Complete Milestone 5


==Cross Product==
==Cross Product==
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===Bugzilla Anthropology===
===Bugzilla Anthropology===
* Set of dashboards for Basecamp and B2G
* {{done|Set of dashboards for Basecamp and B2G}}
** All blockers
** {{done|All blockers}}
** Open/Close rates
** {{done|Open/Close rates}}


===Performance Measurement Automation===
===Performance Measurement Automation===
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* Project charter and communication plan for Basecamp [DRAFT, REFINE ME]
* Project charter and communication plan for Basecamp [DRAFT, REFINE ME]
* Communication Plan
* Communication plan
* Work Weeks - Agenda and Responsibility Matrix
* Work Weeks - agenda and responsibility matrix
* Dashboards - More standardized dashboards
* Dashboards - more standardized dashboards
* Tooling
* Templates


=Other=
=Other=
* Hire 1-2 additional program/project managers (platform & firefox)
* Hire 1-2 additional program/project managers (platform & firefox)

Latest revision as of 20:35, 9 October 2012

Projects & Programs

  • PM Goals and projects should directly support highest engineering and product priorities.

Desktop

Social API

  • Track landing of initial pieces of social api for Fx16.
  • Plan and roadmap for social api enhancements for Fx17 and Fx18.

Games

  • [CARRY OVER] WebAudio implemented to prototype level by end of quarter, with goal to ship in 4th quarter.
  • [DONE] Regression tests for Games related performance for desktop and mobile
  • [DONE] More integration with Mobile teams
  • [DONE] Release BananaBread Project
  • [CARRY OVER] .net 2JS project launched and early experiments to show progress, planning work with potential partners complete
  • [DONE] Continue outreach to tool makers
  • [DONE] Develop relationship management strategy
  • [CARRY OVER] Create and maintain MozGame wiki

Mobile

  • Communication plan for mobile releases going forward
  • Schedule for Firefox for Android roadmap for the rest of 2012 and 2013 based upon Product Requirements
  • Land on feature requirements, implementation plan, and schedule for Readability 2.0
  • Drive WebRT for Android progress
  • Assist with OEM conversations
  • Planning for mobile performance for games

B2G

  • Complete Milestone 5

Cross Product

Stability

  • Socorro roadmap for Q3 - https://wiki.mozilla.org/CrashKill/Plan/Priorities
  • Implement 3 ideas/improvements from the stability work week
    • Crashkill mailing list
    • Newsletter
    • Document crash process steps for new devs
  • Support for B2G crashes in crashkill
  • Support for WebRT crashes in crashkill

Telemetry

Bugzilla Anthropology

  • [DONE] Set of dashboards for Basecamp and B2G
    • [DONE] All blockers
    • [DONE] Open/Close rates

Performance Measurement Automation

  • Roadmap for A-Team deliverables thru 2013 and early 2014
  • Clear priorities across projects (b2g, mobile <==> games)

Process

  • Project charter and communication plan for Basecamp [DRAFT, REFINE ME]
  • Communication plan
  • Work Weeks - agenda and responsibility matrix
  • Dashboards - more standardized dashboards

Other

  • Hire 1-2 additional program/project managers (platform & firefox)