QA/MozVR: Difference between revisions
(→FAQ) |
(→FAQ) |
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* forums: | * forums: | ||
** Oculus Forum : https://forums.oculus.com/community | ** Oculus Forum : https://forums.oculus.com/community | ||
** Reddit : https://www.reddit.com/r/webvr | ** http://mozvr.com/#community | ||
** twitter : | *** Reddit : https://www.reddit.com/r/webvr | ||
*** https://twitter.com/hashtag/webvr | *** twitter : | ||
*** https://twitter.com/hashtag/mozvr | **** https://twitter.com/hashtag/webvr | ||
*** https://twitter.com/@aframevr | **** https://twitter.com/hashtag/mozvr | ||
*** https://twitter.com/@mozillavr | **** https://twitter.com/@aframevr | ||
** Slack : | **** https://twitter.com/@mozillavr | ||
*** webvr.slack.com | *** Slack : | ||
*** a-frame.slack.com | **** webvr.slack.com | ||
**** a-frame.slack.com | |||
*** Mailing List : https://mail.mozilla.org/listinfo/web-vr-discuss | |||
** discourse : ? | ** discourse : ? | ||
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*** dev doc : https://developer.oculus.com/documentation/intro-vr/latest/concepts/bp_app_tracking/ | *** dev doc : https://developer.oculus.com/documentation/intro-vr/latest/concepts/bp_app_tracking/ | ||
** oculus downloads : https://developer.oculus.com/downloads/ | ** oculus downloads : https://developer.oculus.com/downloads/ | ||
** WebVR setup : | ** WebVR setup : http://mozvr.com/#start | ||
** SUMO : ? | ** SUMO : ? | ||
* old links : | |||
** https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_environment_setup | |||
** https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts | |||
= Misc stuff to be evaluated = | = Misc stuff to be evaluated = | ||
* http://vr.mkeblx.net/oculus-sim/ | * http://vr.mkeblx.net/oculus-sim/ |
Revision as of 21:04, 22 April 2016
Introduction
This webpage is a comprehensive webpage on all the things that QA will be looking at in order to get VR into the web, including and not limited to : WebVR API in desktop, mobile, WebVR-polyfill, and Aframe. The webvr concept is explained here.
WebVR API
The scope of the testing will be covered in the WebVR Test plan for the webVR API This covers setup and scope of testing for the desktop browser and oculus rift.
WebVR Polyfill
To be filled; Test plan to provide webvr support for Cardboard devices : https://github.com/borismus/webvr-polyfill
WebVR BoilerPlate
To be filled; Test plan for https://github.com/borismus/webvr-boilerplate ; A THREE.js-based starting point for VR experiences that work well in both Google Cardboard and other VR headsets. Also provides a fallback for experiencing the same content without requiring a VR device
Aframe
To be filled; Test plan for https://github.com/aframevr/aframe : A-Frame is a framework for creating virtual reality web experiences.
Is the browser webVR ready?
FAQ
- meeting:
- contacts:
- how to contribute to testing
- forums:
- Oculus Forum : https://forums.oculus.com/community
- http://mozvr.com/#community
- Reddit : https://www.reddit.com/r/webvr
- twitter :
- Slack :
- webvr.slack.com
- a-frame.slack.com
- Mailing List : https://mail.mozilla.org/listinfo/web-vr-discuss
- discourse : ?
- WebVR FAQ:
- support:
- oculus setup :
- oculus downloads : https://developer.oculus.com/downloads/
- WebVR setup : http://mozvr.com/#start
- SUMO : ?
- old links :