QA/MozVR: Difference between revisions

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* forums:
* forums:
** Oculus Forum : https://forums.oculus.com/community
** Oculus Forum : https://forums.oculus.com/community
** Reddit : https://www.reddit.com/r/webvr
** http://mozvr.com/#community
** twitter :  
*** Reddit : https://www.reddit.com/r/webvr
*** https://twitter.com/hashtag/webvr
*** twitter :  
*** https://twitter.com/hashtag/mozvr
**** https://twitter.com/hashtag/webvr
*** https://twitter.com/@aframevr
**** https://twitter.com/hashtag/mozvr
*** https://twitter.com/@mozillavr
**** https://twitter.com/@aframevr
** Slack :  
**** https://twitter.com/@mozillavr
*** webvr.slack.com
*** Slack :  
*** a-frame.slack.com
**** webvr.slack.com
**** a-frame.slack.com
*** Mailing List : https://mail.mozilla.org/listinfo/web-vr-discuss
** discourse : ?
** discourse : ?


Line 47: Line 49:
*** dev doc : https://developer.oculus.com/documentation/intro-vr/latest/concepts/bp_app_tracking/
*** dev doc : https://developer.oculus.com/documentation/intro-vr/latest/concepts/bp_app_tracking/
** oculus downloads : https://developer.oculus.com/downloads/
** oculus downloads : https://developer.oculus.com/downloads/
** WebVR setup : https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_environment_setup
** WebVR setup : http://mozvr.com/#start
** SUMO : ?
** SUMO : ?
* old links :
** https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_environment_setup
** https://developer.mozilla.org/en-US/docs/Web/API/WebVR_API/WebVR_concepts


= Misc stuff to be evaluated =
= Misc stuff to be evaluated =
* http://vr.mkeblx.net/oculus-sim/
* http://vr.mkeblx.net/oculus-sim/

Revision as of 21:04, 22 April 2016

Introduction

This webpage is a comprehensive webpage on all the things that QA will be looking at in order to get VR into the web, including and not limited to : WebVR API in desktop, mobile, WebVR-polyfill, and Aframe. The webvr concept is explained here.

WebVR API

The scope of the testing will be covered in the WebVR Test plan for the webVR API This covers setup and scope of testing for the desktop browser and oculus rift.

WebVR Polyfill

To be filled; Test plan to provide webvr support for Cardboard devices : https://github.com/borismus/webvr-polyfill

WebVR BoilerPlate

To be filled; Test plan for https://github.com/borismus/webvr-boilerplate ; A THREE.js-based starting point for VR experiences that work well in both Google Cardboard and other VR headsets. Also provides a fallback for experiencing the same content without requiring a VR device

Aframe

To be filled; Test plan for https://github.com/aframevr/aframe : A-Frame is a framework for creating virtual reality web experiences.

Is the browser webVR ready?

https://iswebvrready.org/faq

FAQ

  • meeting:
  • contacts:
  • how to contribute to testing


Misc stuff to be evaluated