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MIT IAP, January 10-14, 2011
Overview
- Name of the class: IAP HTML5 Game Programming Course and Competition
- Coursework Component: 5 sessions, 2 hours each (total instruction time 10 hours)
- Schedule, everyday 11.30-1.30pm EST
- Room is 32-141 (32 Vassar St, room #141 (first floor) (http://whereis.mit.edu/)
- Onsite support:
- mitcho (Michael Erlewine), mitcho@mit.edu
- office: 32-D866, Mondays during IAP or by appointment
- External support on IRC #mitiap2011
- Here's a list of some IRC clients depending on your OS.
- Emergency line for the Stata Center: 617-253-7669 || Please call on Wednesday to make sure the center is open!
- Emergency line for the Stata Center: 617-253-7669 || Please call on Wednesday to make sure the center is open!
Layout of the week
January 10, 2011
- Lecturer: Dave Herman
- Contact info:
- Email: dherman@mozilla.com
- IRC: dherman -- available on irc.mozilla.org at #jslang and #jsapi
- Twitter: @littlecalculist
- Topics covered: Foundations of JavaScript programming in the browser. Language syntax and concepts. Browser environment, events. (object and prototype, scope and global object, closures, events and call backs, numbers, XHR)
- Resources:
- https://developer.mozilla.org/en/JavaScript/Guide
- https://developer.mozilla.org/En/XMLHttpRequest/Using_XMLHttpRequest //documentation on XHR, which Dave will be talking a bit during his lecture (Students may or may not need it for their games, but it's a good way to learn about using callbacks for event handling without having to learn all the complications of DOM events.)
- http://www.squarefree.com/shell/shell.html //Students can use it to test out JS commands in any browser. But the more recommended way would be to use the built-in developer tools of their browser (FF4 console or Firebug, Chrome console, Safari console).
January 11, 2011
- Lecturer: Boris Zbarsky
- Contact info
- Email: bzbarsky@mit.edu
- IRC: bz -- available on irc.mozilla.org at #developers
- Topics covered: The Document Object Model (DOM), the canvas element, resource loading (graphics)
- Resources:
- Presentation: http://web.mit.edu/bzbarsky/www/IAP-2011-DOM-talk/intro.html
- HTML5 (draft): http://www.whatwg.org/specs/web-apps/current-work/multipage/
- XMLHttpRequest (close to final): http://www.w3.org/TR/XMLHttpRequest/
- XMLHttpRequest extensions (draft): http://dev.w3.org/2006/webapi/XMLHttpRequest-2/
- CORS (for cross-site XMLHttpRequest, draft): http://www.w3.org/TR/cors/
- CSS 2.1 (close to final): http://www.w3.org/TR/CSS21/
- Canvas (mix of close to final and draft): http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html
- DOM Core: http://www.w3.org/TR/DOM-Level-3-Core/core.html
- DOM Events: http://www.w3.org/TR/DOM-Level-2-Events/events.html
January 12, 2011
- Lecturers: Benoit Jacob and Andor Salga
- Contact info (Benoit)
- Email: bjacob@mozilla.com
- IRC: bjacob -- available on irc.mozilla.org at #developers #gfx #audio
- Contact info (Andor)
- Email: andor.salga@senecac.on.ca
- IRC: nick:asalga -- available on irc.mozilla.org on #Seneca #Processing.js and #C3DL Also avaiable on irc.freenode.net on #WebGL
- Twitter: @asalga
- Wordpress: http://asalga.wordpress.com
- Topics covered: Introduction to 3D graphics with OpenGL/WebGL. Basics of shader programming
- Useful links
- Further links
- WebGL point cloud renderer: http://zenit.senecac.on.ca/wiki/index.php/XB_PointStream
- Data visualizer library which uses WebGL: www.processingjs.org
- WebGL library: www.c3dl.org
January 13, 2011
- Lecturer: Chris Heilmann
- Topics covered: Multimedia on the web - audio and video
January 14, 2011
- Lecturer: Pascal Rettig from Cykod
- Topics covered: Offline web applications, local storage, debugging and optimizing JS performance. Also to be discussed: server side Javascript (node.js) and Web sockets.
- Resources:
- Offline storage - http://diveintohtml5.org/offline.html
- Local storage - http://diveintohtml5.org/storage.html
- JS Debugging /w Firebug - http://getfirebug.com/javascript
- Node.js - http://nodejs.org/
- Node Package Manager - http://npmjs.org/
- Node Realtime Sockets Module - http://socket.io/
Competition
- After the course work component, students will compete in a HTML5 game programming competition. The competition will run for 4 weeks. Mozilla will host a discussion forum for students to communicate and collaborate and ask and answer questions amongst each other. The goal is for students to implement an interesting HTML5 game or visual demonstration. Whether its a create re-implementation of existing games (HTML5 pong?), or a full fledge 3D game, anything goes.
- Prize: The winning team (up to 4 team members max) will come to Mountain View, spend a w/e in SF. During their time at Mozila, the team will present its demo/game and spend some time with Brendan Eich.