Platform/GFX/2011-October-17
Agenda
- Q4 goals (joe/jpr)
- Blizzard is quite concerned about:
- Cross-process accelerated layers
- (For next week) Bas to scope D3D10/D2D work: how much is there to do?
- Benoit Girard to own D3D9 work.
- Ali to own OS X OpenGL work.
- Matt to own Linux OpenGL work.
- Texture sharing for WebGL
- (For next week) Benoit Jacob and Jeff Gilbert to talk to mobile folk for the future plan for WebGL.
- (For next week) Jeff Muizelaar needs to figure out his commitments for telemetry during Q4
- jgilbert's GLContext / Multisampling changes (jgilbert)
- See email to dev-platform
- Want to land WebGL AA very soon, so if you disagree with something, say it now
- Need the ability to blacklist multisampling via the blocklisting service - doug to own
- Whitelist OpenGL on mobile for some devices (benwa)
- Most of the remaining bugs have had fixes landed very recently
- Ali is looking in to the performance issues we're seeing—which are mostly on tablets
- We'd also be whitelisting on our Tegra test boards, so Benoit Girard will be getting an extra test suite added for unaccelerated testing
- bug 695010
- Unaccelerated reftest suites
- Need to make Ru green and unhidden on central globally
- Need to have unaccelerated reftest suites added for OS X and possibly XP
- (For next week) Jeff to talk to Armen
- See also: bug 610493, bug 676746