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| Create tangible expressions of how things could be, should be and shouldn’t be for IoT. The prototypes will provide the “collaborative substrate” that supports community leaders in learning and making together, while putting our values into action. The prototypes will be grounded in user research and user testing. | | Create tangible expressions of how things could be, should be and shouldn’t be for IoT. The prototypes will provide the “collaborative substrate” that supports community leaders in learning and making together, while putting our values into action. The prototypes will be grounded in user research and user testing. |
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| === [http://michellethorne.cc/2016/02/%ef%bb%bf%ef%bb%bfconductive-contracts/ Conductive Contracts] ===
| | [https://github.com/openiotstudio See all the prototypes on Github] |
| Complete the circuit by stamping it. Your contract will be digitally authorized using conductive ink, Indian stamp paper, and your thumbprint. This project considers whether paper contracts would benefit from digital features. Possible use cases include: verifying the signatures in the contract or notifying a database that the contract has been completed. This prototype was initiated at the Unbox Caravan in Jan 2016
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| === [http://thegoodhome.org/projects/internet-adhesives/ Internet Adhesives] === | | === To add to Github === |
| Explore how to append the internet to everyday objects. This prototype was initiated at the Unbox Caravan in Jan 2016 and further developed and exhibited with The Good Home project in Milan in March. It argues that people shouldn’t have to buy a new object in order to get it talking with the web. It also argues that being able to open and modify an object is an important part of owning it.
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| === [https://www.flickr.com/photos/thewavingcat/albums/72157668502271996 Privacy Machines] ===
| | * [http://thegoodhome.org/projects/internet-adhesives/ Internet Adhesives]. Explore how to append the internet to everyday objects. This prototype was initiated at the Unbox Caravan in Jan 2016 and further developed and exhibited with The Good Home project in Milan in March. It argues that people shouldn’t have to buy a new object in order to get it talking with the web. It also argues that being able to open and modify an object is an important part of owning it. |
| A family of machines giving you the tools to control your privacy. This prototype was developed during the Mozilla Open IoT Design Sprint in Berlin in response to the scenarios of "Mindfulness and well being."
| | * [[Media:Shutupify_prototype.pdf|Mediator Bot]]. Busy families needs a way to manage their wellbeing to provide them a way to mindfully understanding their day-to-day interactions and behaviours. Can we create something that can help manage how people interact and communicate in the home, by providing a feeling of being in control along with objective intervention and mediation? The solution: A device that seamlessly exists in your room. It monitors and tracks your in-home interactions (through voice and sound) and objectively mediates issues and incidents (through a Family Bot). |
| | | * [https://public.etherpad-mozilla.org/p/flockybird Flocky Bird]. This prototype was developed on February 21, 2016 in collaboration with Junior Lab Berlin. The goal was to create a 3-hour workshop format for children aged 8 - 14 that explore software and hardware in a hands-on way. The workshop creators were interested in collaborative gaming, peer learning, basic computer and web literacy, simple electronics, and ways to bridge the physical world with the web. |
| === [[Media:Exploring_the_Intimate_IoT.pdf|Exploring the Intimate in IoT]]===
| | * Self Reflector. |
| Certain objects have a significant place in our lives, in how we relate to each other and certain events. Such objects often act as triggers for places, people and experiences that can transfer us in time and space and connect us with significant others. Over a period of time, some of the objects we gather and share find their way into our homes, in more open spaces like the living room, or other more personal spaces kept in a drawer. While still others are discarded and lost. Printed pictures often occupy space in our mum’s and grandmother’ homes. Pictures from my high school and university graduations, my brother’s picture from the military, picture from my mum’s wedding. Even though over the years the medium of creating, storing and accessing data have changed, most of us share an intrinsic need of connectivity with each other and things we love or wish to remember.
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| === [[Media:Exploring_the_Private_IoT.pdf|Exploring the Private in IoT]]===
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| At the same time people inspire us to think different on issues and concerns on our highly connected world and we try to explore the more social values of IoT, the physical environment and the our surroundings have their own language to inspire us. Inspired by the environment and found objects during a walk around the FabLab in Berlin, this project “translated” them in different interactive qualities to see how they could be useful for the IoT.
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| === [[Media:TrashBeauty_SlideDeck.pdf|TrashBeauty]] ===
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| Sorting images from in-home connected cameras. This prototype was developed during the Mozilla Open IoT design sprint in Berlin.
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| * VALUE PROPOSITION. Better Treasure: Higher quality photos thanks to ambient capture. Better Trash:
Improved data removal experience providing empowerment and user control of data.
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| * USER NEED. Family photos are valuable, but busy families can’t always document the birth and childhood of their children – especially the second child. | |
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| === [[Media:Shutupify_prototype.pdf|Shutupify]] ===
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| The stories of families bickering over fridges or monitoring remote family members well being brought up a general question around how you can use a better understanding of your environment as a way to foster day-to-day wellbeing in a family.
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| The problem space to explore than became: How do you solve for mindful wellbeing in a family context? The team focused in on family dinner arguing as one of the key issues of day-to-day wellbeing in a household for busy families.
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| === [[Media:Shutupify_prototype.pdf|Mediator Bot]] ===
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| Busy families needs a way to manage their wellbeing to provide them a way to mindfully understanding their day-to-day interactions and behaviours. Can we create something that can help manage how people interact and communicate in the home, by providing a feeling of being in control along with objective intervention and mediation? The solution: A device that seamlessly exists in your room. It monitors and tracks your in-home interactions (through voice and sound) and objectively mediates issues and incidents (through a Family Bot). | |
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| === [https://public.etherpad-mozilla.org/p/flockybird Flocky Bird] ===
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| This prototype was developed on February 21, 2016 in collaboration with Junior Lab Berlin. The goal was to create a 3-hour workshop format for children aged 8 - 14 that explore software and hardware in a hands-on way. The workshop creators were interested in collaborative gaming, peer learning, basic computer and web literacy, simple electronics, and ways to bridge the physical world with the web. | |
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| == Convenings == | | == Convenings == |