Mobile/Fennec/Extensions/UserInterface: Difference between revisions

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* look into to gestures, and follow the emerging design patterns
* look into to gestures, and follow the emerging design patterns
* remember that you're designing for finger size, not just fitting on the screen.  Higher resolution will mean you can fit more on the screen, but fingers will still be as big as ever.  There's a reference for [https://help.ubuntu.com/community/UMEGuide/DesigningForFingerUIs finger size here]
* remember that you're designing for finger size, not just fitting on the screen.  Higher resolution will mean you can fit more on the screen, but fingers will still be as big as ever.  There's a reference for [https://help.ubuntu.com/community/UMEGuide/DesigningForFingerUIs finger size here]
* certain principles from the desktop (like Fitts' law) don't apply in the same way
* certain principles from the desktop don't apply in the same way;  as an example, Fitts' Law's implications are different:
** consistency of placement is more important than having controls be close together
** screen edges don't confer the "infinite size" easy-to-hit advantage


'''Many abilities - rich devices'''
'''Many abilities - rich devices'''
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