Mozilla 2: Difference between revisions

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608 bytes added ,  20 March 2007
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==== Graphics/Advanced Rendering ====
==== Graphics/Advanced Rendering ====
* Get rid of remnants of old gfx
** convert all paint methods to take gfxContext instead of nsIRenderingContext
** optimize API usage, e.g. take advantage of new clipping/transform capabilities
* Add optional acceleration using OpenGL (or Direct3D)
** Involves work to make widget layer 3D-aware
* Add video capabilities to platform, combined with hw accel and complex transform capability
* Make 3D a first-class citizen of platform
** any 2d element should render correctly under an arbitrary 3d transform
* Tighter integration between image decoding and rendering
** decode-on-render
** SVG as image


==== Security ====
==== Security ====
Confirmed users, Bureaucrats and Sysops emeriti
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