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Platform/GFX/Moz2D

183 bytes removed, 04:18, 8 November 2013
Building Moz2D
# On OSX clang++ is required: CXX=clang++
# Build using one of the following targets:
#* release: <code>make -f Makefile.standalone release MOZ2D_CAIRO=true</code>#* debug: <code>make -f Makefile.standalone debug MOZ2D_CAIRO=true</code>#* check: <code>make -f Makefile.standalone check MOZ2D_CAIRO=true</code>#* player2d: <code>make -f Makefile.standalone player2d MOZ2D_CAIRO=true</code>
When building Player2D beware of the following:
# Clone the repository: <code>hg clone http://hg.mozilla.org/users/bschouten_mozilla.com/moz2d</code>
# <code>make -f Makefile.standalone clean release MOZ2D_SKIA=skia</code>
# If you didn't checkout skia under the moz2d src directory then set MOZ2D_SKIA to it's relative path
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