Connected Devices/Projects/Project Haiku: Difference between revisions
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== Product vision == | == Product vision == | ||
'''Project Haiku will improve people’s lives with technology that empowers them to focus on what matters most to them.''' | |||
People are bombarded with messages from all the people (and things) in their lives. They constantly check their phones so they don't miss the most important ones. The result: fear, anxiety, and stress. | People are bombarded with messages from all the people (and things) in their lives. They constantly check their phones so they don't miss the most important ones. The result: fear, anxiety, and stress. | ||
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Project Haiku offloads these changes in status from the phone to a wearable object. This allows us to focus our attention on the people (and things) that matter to us -- and ignore the rest. | Project Haiku offloads these changes in status from the phone to a wearable object. This allows us to focus our attention on the people (and things) that matter to us -- and ignore the rest. | ||
'''In the future''', people will always know what’s going on with the people (and things) they care most about. | |||
[ insert new image here ] | [ insert new image here ] | ||
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'''Notes''' | '''Notes''' | ||
Revision as of 23:03, 27 August 2016
Project Haiku |
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Below, Project Haiku Prototypes |
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Author(s) |
Mozilla |
Released |
2016.02.11 (Initial Pitch) |
Innovation Status |
Stage 1 (Validation) |
Website |
https://mzl.la/haiku |
Project Haiku (formerly Project Smart Home) began as a project to offer a middle ground between "in a box" smart-home solutions like Apple Homekit and DIY solutions like Raspberry Pi. We envisioned modular, affordable hardware with easy-to-use rules that would empower people to solve unique everyday problems in new and creative ways.
But we realized quickly that home automation and the industry's notion of a "smart home" are not the set of problems we are passionate about, or where we feel we can get most traction. So we've moved in a different direction, although many of the principles in the original project pitch remain relevant to our new direction.
Project overview
The Project Haiku team began by talking with people about the experiences that make them feel independent. An unexpected idea emerged from that research: connecting with other people makes people feel independent. The team is currently exploring how 12-15 year old girls communicate with friends and family, and how an ambient communication device might enhance their ability to connect with others.
Product vision
Project Haiku will improve people’s lives with technology that empowers them to focus on what matters most to them.
People are bombarded with messages from all the people (and things) in their lives. They constantly check their phones so they don't miss the most important ones. The result: fear, anxiety, and stress.
Many of these messages are simple changes in status for the people (and things1) in our lives. We all track many people (and things) “just in case” there is a time when a change in their status matters to us. But we must pay attention to all of these messages in order to see the ones that are most important to us.
Project Haiku offloads these changes in status from the phone to a wearable object. This allows us to focus our attention on the people (and things) that matter to us -- and ignore the rest.
In the future, people will always know what’s going on with the people (and things) they care most about.
[ insert new image here ]
Notes
1 "things" include software services
Product description
A bracelet that displays the changes in status of girls and their friends
- A Bluetooth wearable communication accessory
- Uses a Mozilla service
- Conveys changes in status
- To and from the people I care most about
An early concept for the bracelet
Program Status
Milestone | Date | Status | Status Notes |
---|---|---|---|
Kick off meeting | 3/03/2016 | Done | Kick off presentation |
First Research plan drafted | 3/14/2016 | Done | |
Research plan #1 drafted | 3/29/2016 | Done | |
Portland working week to analyze the Research findings and set the following goals/milestones | 4/08/2016 | Done | |
User Research #2 [from May 25th to 29th] | 5/08/2016 | Done | |
London All Hands Presentations (different sessions) | 6/13/2016 | Done | |
MVP review | 6/15/2016 | Done | MVP Review presentation |
User Research #2 findings | 7/07/2016 | Done | Project Haiku: User Research #2 findings |
Kick off meeting: Team reset | 7/11/2016 | Done | |
User Research #3 | 8/03/2016 | Done | Survey to validate the hypotheses about the "priority people" and the "auto-replies" |
Status Key
Color | Status | Key |
---|---|---|
On Target | The project or deliverable is expected to meet its due date. | |
Challenged | The project or deliverable is facing an issue that might cause it to miss its due date, but a “get well” plan has been developed to get it back on track. | |
At Risk or Late | The project or deliverable is blocked or facing an issue that might cause it to miss its due date, and there’s no “get well” plan to get it back on track, or it is already late. | |
Done | The project or deliverable has been completed. | |
On Hold or Not Started | The project or deliverable has either not been started or has been placed on hold. |
Archived Completed Deliverables
Milestone | Date | Status | Status Notes |
---|---|---|---|
First Research plan drafted | 3/14/2016 | Done | Initial Research Plan is already out of date as it was revisited. |
Revised Research plan #1 and Interviews guides | 3/29/2016 | Done | New Research plan created to learn about the needs of the new targeted audiences: Babysitting age (12 to 15 years old) and independent elderly (aging in place). Both have caregivers who question the independence of the 2 audiences. To run this new research plan we'll be using these two Interview Guides together with these Consent & Compensation Forms. |
Documentation about our Research findings from the Interviews | 4/27/2016 | Done | Project Haiku: User Research #1 findings |
Research plan #2: Interviews guides, Research prototype, Diaries and all the documentation and logistics necessary for the User Study. | 5/24/2016 | Done | Project Haiku - User Study #2. This User Research wants to validate this hypothesis: Creating an ambient method of communicating for 12 to 15 year old girls will create fewer interruptions that distract them from being in the moment at home and at school and improve their personal connections. |
Documentation about our Research #2 findings | 7/07/2016 | Done | Project Haiku: User Research #2 findings |
Decisions coming out of UR #2 | 7/12/2016 | Done | Project Haiku: Decisions coming out of UR #2 |
Vision, Ideas, Assumptions, Hypotheses and Experiments | On target | Project Haiku: Experiments | |
Documentation about User Research #3 findings | 8/05/2016 | Done | Project Haiku: UR #3 findings |
Documentation about User Research #5 findings (UR #4 was an internal technology experiment) |
8/19/2016 | Done | Project Haiku: UR #5 findings |
Development process
Repositories
- Github wiki: This page is a chronological history of our progress. We'll create more pages as we need them.
- Project Haiku on Github: main Github repository for Project Haiku
- Project Haiku status api on Github: Github repository for status API supporting the Bluetooth wearable
- Google Drive folder containing all project docs
IRC
You can find us on irc.mozilla.org, channel #haiku.
Methodology
The project is in early state but we are planning to use some agile practices:
- Weekly meetings in Smart_Home Vidyo room on Mondays at 13:00 PM (Pacific Time). Weekly meeting doc
Sprint Demos/Progress Report meetings
Date | Presentation | Vidyo Recording | Notes |
---|---|---|---|
4/15/2016 | checkin #1 Slides | checkin #1 Video Recording | Feedback already added in the Slides |
4/29/2016 | checkin #2 Slides | checkin #2 Video Recording | Feedback already added in the Slides |
5/13/2016 | checkin #3 Slides | checkin #3 Video Recording | Feedback already added in the Slides |
5/27/2016 | checkin #4 Slides | checkin #4 Video Recording | Feedback already added in the Slides |
7/15/2016 | checkin #5 Slides | checkin #5 Video Recording | Feedback already added in the Slides |
8/05/2016 | checkin #6 Slides | This was a text-only update, so there is no vidyo recording or feedback. | |
8/19/2016 | checkin #7 Slides | checkin #7 Video Recording |
Participation
We are currently in a validation phase of our product innovation process. If you would like to get involved as a tester, developer or adviser, you can get in touch with our connected devices participation team.
Getting in touch
- The best way to get in touch with us is to come and chat in our irc channel channel #haiku of irc.mozilla.org and through Discourse where we have a specific discussion forum for Project Haiku together with the rest of Connected Devices Projects.
References
Team
- Elizabeth Hunt- Product Lead / UX Designer
- Katie Caldwell - User Experience Designer
- Sam Foster - SW Engineer
- Punam Dahiya- SW Engineer
- Maria Oteo - EPM
- Kate Glazko - SW Engineer
- Mahendranadh Potharaju- EPM
- Manel Rhaiem - Intern
- Braden Dong - Product Legal
- Kian Solomon - SW Engineer