Platform/GFX/2010-Jun-28: Difference between revisions
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*** Did reviews for various things | *** Did reviews for various things | ||
**This week: | **This week: | ||
*** guimark2 | |||
*** demo | |||
* John | * John | ||
| Line 36: | Line 38: | ||
*BenWa | *BenWa | ||
**Last week: | **Last week: | ||
***Mac OOPP: | |||
****{{bug|559228}} - Crash reporting. Pushed back to beta2. | |||
***qcms: | |||
****Gathered useful testing profiles (invalid, parametric, special CLUT cases) | |||
****Built a regression suite: [http://www.fantasytalesonline.com:8080/tmp/overview.html] | |||
*****Not a webapp, static pages showing performance and differences visually. | |||
****Found the mysterious (x2 factor). Proper transformation matrix gives us up to only 3 difference per pixel. | |||
**This week: | **This week: | ||
***qcms: | |||
****Finish mAB transformations. | |||
****Work on parametric curves. | |||
*Benoit | *Benoit | ||
**Last week: | **Last week: | ||
*** {{bug|557423}}: Quake2-GWT: worked with Barak Gross to make it work in Minefield; profiled it with 'perf' (linux profiler); discussed results with JS people; part of it is that doubles, being created on the heap, are slow and make the GC suffer; that part should be fixed by the fatvals branch; another part is that a lot of code isn't currenlty getting traced. | |||
*** {{bug|555798}} Safe integers: worked with Jeff to get a good SafeInt class done. Useful e.g. to compute buffer sizes in gfx/ and in WebGL, and to check that offsets are in range in WebGL. | |||
*** {{bug|573705}} Tex[Sub]Image2D improvements: support the ImageData signature, fix a bug with 16bpp textures. | |||
*** In the course of fixing {{bug|573705}}, general improvements in our enum validation functions. | |||
**This week: | **This week: | ||
*** More WebGL stuff. | |||
=== Infrequent / Irregular attendees === | === Infrequent / Irregular attendees === | ||
Latest revision as of 21:47, 28 June 2010
- Every Monday at 2:30 PM Pacific/5:30 PM Eastern/21:30 UTC
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Project Updates
- GFX
- Hardware Acceleration
- Electrolysis
Status Updates
- Joe
- Last week:
- This week:
- Jeff
- Last week:
- Finished up D2D clipping work
- The correctness patch is done
- I have some performance working coming
- Did reviews for various things
- Finished up D2D clipping work
- This week:
- guimark2
- demo
- Last week:
- John
- Last week:
- This week:
- Bas
- Last week:
- This week:
- BenWa
- Last week:
- Mac OOPP:
- bug 559228 - Crash reporting. Pushed back to beta2.
- qcms:
- Gathered useful testing profiles (invalid, parametric, special CLUT cases)
- Built a regression suite: [1]
- Not a webapp, static pages showing performance and differences visually.
- Found the mysterious (x2 factor). Proper transformation matrix gives us up to only 3 difference per pixel.
- Mac OOPP:
- This week:
- qcms:
- Finish mAB transformations.
- Work on parametric curves.
- qcms:
- Last week:
- Benoit
- Last week:
- bug 557423: Quake2-GWT: worked with Barak Gross to make it work in Minefield; profiled it with 'perf' (linux profiler); discussed results with JS people; part of it is that doubles, being created on the heap, are slow and make the GC suffer; that part should be fixed by the fatvals branch; another part is that a lot of code isn't currenlty getting traced.
- bug 555798 Safe integers: worked with Jeff to get a good SafeInt class done. Useful e.g. to compute buffer sizes in gfx/ and in WebGL, and to check that offsets are in range in WebGL.
- bug 573705 Tex[Sub]Image2D improvements: support the ImageData signature, fix a bug with 16bpp textures.
- In the course of fixing bug 573705, general improvements in our enum validation functions.
- This week:
- More WebGL stuff.
- Last week:
Infrequent / Irregular attendees
- Bobby
- Last week:
- This week:
- Rob
- Last week:
- This week:
- Jim
- Last week:
- This week: