Education/Projects/JetpackForLearning/Profiles/expressionWidjets/class-gaming-crowdsource
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Marcio
* 2010-2-0 11:25:39 text/selection::Baio is talking about http://twitter.com/#search?q=%23gamingthecrowd
* 2010-2-0 11:26:12 text/selection::Some components - Feedback + Recognition + Goals + Community
* 2010-2-0 11:26:58 text/selection::Logan's netdetective project ( from #jet4learning ) is interesting and somehow related. Also Neema's Linehive #jet4learning project
* 2010-2-0 11:32:22 text/selection::Mayorship ...
* 2010-2-0 11:32:29 text/selection::Stackoverflow....
* 2010-2-0 11:38:41 text/selection::Components in Farms stuff: Achievements and the artifact construction aspect. You building something and others may see what you build. The game is a simple what you can. =
* 2010-2-0 11:40:27 text/selection::Games can entertain but they can also help drive change to the world.
* 2010-2-0 11:40:57 text/selection::Book: Web Reputation System. Also Amy Jo KIm put the fun in functional.
* 2010-2-0 11:42:59 text/selection::Talk from Andy Baio - kickstarter.com
* 2010-2-0 11:47:15 text/selection::Maybe Crowd game mechaniscs to have some sort of world evolution. So there is a resolution from the game. Something like a big brother - when it ends it ends. The mix between an event and also a game. Not forever thing.