Events/London Learning Jam
A two-day hack jam with Mozilla, Nesta, and 10+ partners in the UK to build learning projects, and then a playtesting event with youth at a nearby school.
Preparation for all hack jam participants: Design Brief
What we made
A list of projects that came out of the jam.
- Hack jam: May 24 - 25, 2012 | Ravensbourne College, London: 6 Penrose Way, Greenwich Peninsula, London SE10 0EW
- Youth Playtest: May 26, 2012 | CoderDojo London: Forward Internet Group, 19 Mandela St, NW1 0DU London, 1200-1500
- Convey Mozilla vision for Hackasaurus and web literacy and invite feedback.
- Test and iterate on Hackasaurus learning mission meta-model (shared ownership).
- Deepen partnerships with groups teaching code and web literacy in UK (e.g. YRS).
- Develop 5 new Hackasaurus learning missions with UK youth and partners.
- "Learning Mission" = well designed webpage you're encouraged to hack. Template with instructions of where to put/remix content. i.e. two-pane editor
- Playtest and iterate on these missions with bigger group of youth.
- Get real feedback that we can build into the missions for the Summer Campaign.
- Explore models for longer term testing and evaluation.
- Invite youth to host kitchen table events during the Summer Code Party.
- Invitation to skill up after the playtest.
- Strengthen relationships among aligned communities of practices.
- Bring organizations together under shared goals and continued collaboration.
What does success look like?
- 5 missions reflecting key interest areas of youth in the UK (and reflecting missions of key partnerships we want to have)
- 50+ youth involved in an engaged/enthusiastic day of learning
30-40 participants representing 10+ organisations. Mixture of instructors, developers and designers.
- Young Rewired State
- Digital Me
- Nominet Trust
- Wikimedia Foundation
- Ladies Who Code
- British Telecom
- Ministry of Stories
- Raspberry Pi
- Good for Nothing
- 50 youth, aged 13+ yrs and up. Range of web skills.
- 20+ facilitators from participating organisations
- Hack jam = 2 days (30-40 participants)
- Playtest = 4hr (50 youth, 20 facilitators)
- Debrief = 2hr (core team)
May 24, Day 1
09:00: Arrival. Coffee & breakfast provided.
10:00: Welcome, Intros and Ice Breaker
10:30 Quick presentations of missions and WPM (small groups)
11:15 Speed webmaking — Small groups try out several pre-made missions & any partner projects ready.
12:00 Debrief — what worked, what didn't, etc.
12:30 Lunch — Brainstorming other mission ideas
13:30 Pitch project ideas
14:00 Project teams formed — Initial brainstorming. Dive into theme, learning objectives, initial concept ideas if any.
14:45 Big group report backs, feedback
15:30 Team concepts / Paper Prototyping
17:00 Shareouts and planning for Day 2
17:45 Leave venue. Optional dinner and drinks at Trafalgar Tavern (6 Park Row, London, SE10 9NW)
May 25, Day 2
09:30: Arrival - coffee and breakfast provided.
10:00: Welcome. Review of Day1
10:30: Teams building on learning missions - Moving from concept to prototype
12:00: Group check-in
13:00: Nesta stakeholders join - Speedgeeking / Mini playtesting
14:30: Team mission building continued
16:30: Final evaluation. Playtesting preparation
17:30: Closing Circle
18:00: Leave venue. Optional dinner/drinks. (19:00) Team dinner at 16 Seconds West Brasserie (National Maritime Museum Park Row, Greenwich, London, SE10 9NF)
May 26, Day 3
11:30: Teams arrive & set up.
12:00: Youth arrive
12:15: Opening circle
12:30: Pitch session - Each team introduces their project.
15:00: Closing Circle/Debrief - what did you like? what didn't you like? what do you think you learned?
15:30: Youth depart, Lunch for mission makers
16:00: Debrief with the missions makers, Nesta and Mozilla