Webmaker/Press/Games: Difference between revisions

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<ul><li><strong> 1) The MozFest Game Arcade</strong>. Nov 10& 11, starting at 14:00 on Sat, Ravensbourne. Two  days of game demos, learning labs, design challenges  and play-testing  sessions. Showcasing the latest and most hackable web and other game technologies.</li>
<ul><li><strong> 1) The MozFest Game Arcade</strong>. Nov 10& 11, starting at 14:00 on Sat, Ravensbourne. Two  days of game demos, learning labs, design challenges  and play-testing  sessions. Showcasing the latest and most hackable web and other game technologies.</li>
* <b>IMPORTANT: Partners include...</b>
* <b>IMPORTANT: Partners include...</b>
** [All of these can be announced]. [Bigger Brands]Mind Candy (Moshi Monsters), Six to Start (Zombies Run), MakieLab (Makie.me), BabyCastles [Edu people] Minecraft EDU, Gaming Mozilla Labs, CERN, Quest to Learn, NYU Poly Game Innovation Lab, MIT Lifelong Kindergarten, [Indie studios] Play My Code, Gigantic Mechanic, Owlchemy Labs, Craftyy. [waiting from Media Molecule Little Big Planet to get confirmation from Sony= ETA, next week \\ also expecting confirmation from UKIE http://ukie.info/ <uk interactive entertainment association> ]
** [All of these can be announced]. [Orgs] UKIE http://ukie.info/ <uk interactive entertainment association> [Bigger Brands] Mind Candy (Moshi Monsters), Six to Start (Zombies Run), MakieLab (Makie.me), BabyCastles [Edu people] Minecraft EDU, Gaming Mozilla Labs, CERN, Quest to Learn, NYU Poly Game Innovation Lab, MIT Lifelong Kindergarten, [Indie studios] Play My Code, Gigantic Mechanic, Owlchemy Labs, Craftyy. [waiting from Media Molecule Little Big Planet to get confirmation from Sony= ETA, next week ]
** "Games that teach the web." One bullet point on how gaming + Mozilla Webmaker + digital literacy fit together.
** "Games that teach the web." One bullet point on how gaming + Mozilla Webmaker + digital literacy fit together.
** Turning game consumers into game creators. One bullet point on remixing / opening games to the creative imagination of players.
** Turning game consumers into game creators. One bullet point on remixing / opening games to the creative imagination of players.
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