MozCampEU2012/How to User Test Your App: Difference between revisions
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<p> | |||
<b>How to User Test Your App</b></p> | |||
<p> | |||
<b>Facilitator(s)</b>: Jennifer Morrow</p> | |||
<p> | |||
<b>Are you paid or volunteer staff?</b>: paid</p> | |||
<p> | |||
<b>Area of Contribution (Team Name)</b>: User Experience, Product</p> | |||
<p> | |||
<b>How are you currently involved with the community?</b>: I design the user experience of Mozilla products - especially Firefox on desktop and mobile</p> | |||
<p> | |||
<b>Location of Work (where do you reside?)</b>: San Francisco, California</p> | |||
<p> | |||
<b>Talk Length (please choose between 30, 60, 90, 120 minutes)</b>: 60 minutes</p> | |||
<p> | |||
<b>Summary</b>:</p> | |||
So you | <p style="margin-left: 40px;"> | ||
So you've got an idea for an app. You can code. Maybe you have a prototype. But how do you know anyone will want to use it?</p> | |||
This talk and workshop will show how to conquer the user experience and testing challenges that app developers will face in an increasingly competitive apps marketplace. | <p style="margin-left: 40px;"> | ||
This talk and workshop will show how to conquer the user experience and testing challenges that app developers will face in an increasingly competitive apps marketplace. We'll learn about and then try out various tricks of the trade, including:</p> | |||
- How to conduct a think-aloud user test on an app | <p style="margin-left: 40px;"> | ||
- How to make the most out of user feedback from beta testing | - How to conduct a think-aloud user test on an app</p> | ||
- Principles of user experience on mobile devices | <p style="margin-left: 40px;"> | ||
- How to adapt a desktop product or website into an app format | - How to make the most out of user feedback from beta testing</p> | ||
- Determining who your users are, what their metrics of success are, and how to test for the right metrics | <p style="margin-left: 40px;"> | ||
- Principles of user experience on mobile devices</p> | |||
<p style="margin-left: 40px;"> | |||
- How to adapt a desktop product or website into an app format</p> | |||
- Focuses on testing of apps | <p style="margin-left: 40px;"> | ||
- Is interactive: participants will try several different user testing methods during the session | - Determining who your users are, what their metrics of success are, and how to test for the right metrics</p> | ||
<p> | |||
<b>How your session furthers the MozCamp Goals (https://wiki.mozilla.org/MozCampEU2012/Tracks)</b>:</p> | |||
<p style="margin-left: 40px;"> | |||
- Every app developer with a working prototype should leave with actionable user feedback on how to improve the user experience of their app | - Focuses on testing of apps</p> | ||
- App developers without prototypes will learn how to create a fantastic user experience for their apps | <p style="margin-left: 40px;"> | ||
- Is interactive: participants will try several different user testing methods during the session</p> | |||
<p> | |||
App developers, app marketers, and app testers. | <b>Expected Outcome or Deliverable</b>:</p> | ||
<p style="margin-left: 40px;"> | |||
- Every app developer with a working prototype should leave with actionable user feedback on how to improve the user experience of their app</p> | |||
Projector, whiteboards or paper stands, paper for drawing/sketching, markers, post-it notes | <p style="margin-left: 40px;"> | ||
- App developers without prototypes will learn how to create a fantastic user experience for their apps</p> | |||
<p> | |||
<b>Desired Audience Type or Skill-set</b>: App developers, app marketers, and app testers. Any skill level</p> | |||
To Be Completed by the Audience- | <p> | ||
<b>Equipment Needs (Video projector already included)</b>: Projector, whiteboards or paper stands, paper for drawing/sketching, markers, post-it notes</p> | |||
(If you would like) Submit a Question for the Speaker(s) or indicate what | <hr /> | ||
information you hope to gain by attending this talk here: | <p> | ||
To Be Completed by the Audience-</p> | |||
Place your name here if you would like to attend this talk: | <p> | ||
(If you would like) Submit a Question for the Speaker(s) or indicate what information you hope to gain by attending this talk here:</p> | |||
<p> | |||
Place your name here if you would like to attend this talk:</p> | |||
Revision as of 03:14, 27 July 2012
How to User Test Your App
Facilitator(s): Jennifer Morrow
Are you paid or volunteer staff?: paid
Area of Contribution (Team Name): User Experience, Product
How are you currently involved with the community?: I design the user experience of Mozilla products - especially Firefox on desktop and mobile
Location of Work (where do you reside?): San Francisco, California
Talk Length (please choose between 30, 60, 90, 120 minutes): 60 minutes
Summary:
So you've got an idea for an app. You can code. Maybe you have a prototype. But how do you know anyone will want to use it?
This talk and workshop will show how to conquer the user experience and testing challenges that app developers will face in an increasingly competitive apps marketplace. We'll learn about and then try out various tricks of the trade, including:
- How to conduct a think-aloud user test on an app
- How to make the most out of user feedback from beta testing
- Principles of user experience on mobile devices
- How to adapt a desktop product or website into an app format
- Determining who your users are, what their metrics of success are, and how to test for the right metrics
How your session furthers the MozCamp Goals (https://wiki.mozilla.org/MozCampEU2012/Tracks):
- Focuses on testing of apps
- Is interactive: participants will try several different user testing methods during the session
Expected Outcome or Deliverable:
- Every app developer with a working prototype should leave with actionable user feedback on how to improve the user experience of their app
- App developers without prototypes will learn how to create a fantastic user experience for their apps
Desired Audience Type or Skill-set: App developers, app marketers, and app testers. Any skill level
Equipment Needs (Video projector already included): Projector, whiteboards or paper stands, paper for drawing/sketching, markers, post-it notes
To Be Completed by the Audience-
(If you would like) Submit a Question for the Speaker(s) or indicate what information you hope to gain by attending this talk here:
Place your name here if you would like to attend this talk: