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Webcraft Toolshed


Please look over the proposed sessions and record responses to the points below:

  1. What are your goals for each sessions?
  2. What thoughts and experiences do you want participants to enter a session with?
  3. What knowledge or experience do you want participants to leave your sessions with?

I've pasted in your personal aims from my etherpad notes. Please read through and edit where appropriate.



Proposed Activities

  • The State of Web Education - In this session, Chris Mills, Pippa Buchanan and Sandi Wassmer will help you to understand the current challenges for people teaching and learning web development skills and talk about what solutions are being made available. This should provide a space focus and start conversations to carry through the next 2 days.
  • The Web Craft Guild - OWEA, Opera Developer Network, Mozilla Developer Network, School of Webcraft, Scrunchup all have a shared goal to help people learn about how to work with the web. How can we cooperate?
  • Shape the Webcraft Skills Map -  Using the Webcraft skills map as a base we'll articulate, delineate and map the necessary skills required to practice web craft.
  • The Ideas and Values of Web Craft - Using the Web Craft definition as a starting point can we identify and refine the ideas and values we should be encouraging in young web developers?
  • Teaching Accessibility - Creating websites that are accessible to the broadest number of users possible is one of the core values of web developers. Speak with Sandi Wassmer and Henny Swan about accessible design and workshop ways to teach this attitude and related skills to developers of all skills levels.
  • Webcraft badges w Badge lab.
  • Learning with Mozilla Developer Network - Janet Swisher of MDN will present some recently create or updated content on open web standards. We'll begin to explore it and give feedback on its usability as tools for classrooms and self guided learning.
  • Remixing WaSP Interact - Using the WaSP Interact curriculum as a base we'll explore ways to incorporate content into an existing course at a tertiary level. We'll also look at how non-academic audiences such as P2PU School of Webcraft and independent learners can remix the content to make it more relevant for their needs.
  • Create a P2PU School of Webcraft Course - Explore course ideas for the next round of Webcraft. Develop course proposals that consider participant requirements and learning objectives. Learn how to collaborate with the community and course participants to refine your course idea.
  • Workshop 1 (Working with Web Fonts) - Dave Crossland
  • Workshop 2 (Learn Javascript with Processing.JS and Sketchpad) - JD and Ari
  • How to teach marketers about web standards and inclusive design - In most organisations, the people who procure and manage websites sit within Marketing or Operations rather than IT, and this has created a big knowledge gap. The principles of Open Standards and Inclusive Design are currently the domain of Designers and Developers. Even so, as these principles remain outside of the mainstream, the web is light years away from achieving Inclusivity Nirvana. Sandi Wassmer and Chris Mills will be talking about what non-technical web professionals need to know in order to uphold these principles and get the best out of their digital communications. She will also open up the discussion for the group to share their experiences, knowledge and views.
  • How young people are getting into the web - In this session, Anna Debenham will give you some of her unique insights into how young people are gettinn into web design and development, how current education efforts are failing them, what they are doing to work around it, and what could be done to improve things. This session will include a sample exam for attendees to take, to show them what official curricula are currently like.

Ongoing activities:

  • Web Craft skills map -- Continuing on from the focus session looking at the skills map help us identify what different types of web developers need to know.
  • Propose a Course -- fill in a form with your course idea for the P2PU School of Webcraft and help build a community of developers who support Mozilla's aim for an open and innovative web.

Space Goals

  1. Articulating, delineating and mapping the necessary skills required to practice web craft
  2. Outlining and exploring the overarching principles, standards, guidelines and associated best practices that inform and influence web professionals
  3. Building concrete strategies to create the necessary relationships between educators, industry and students to ensure that there is a sustainable framework for anyone and everyone to get educated
  4. Creating a way for organisations and individuals to share their learning methods, materials and resources for teachers and students alike to use freely in all forms of web education
  5. Remixing and repurposing existing materials and resources for new learning formats, environments and channels


  • Explore ways to adapt and remix WaSP Interact resources for non-formal learning.
  • Develop concrete outreach strategies to market WaSP Interact curriculum and other OWEA resources to educators.
  • Government stuff - how much can we say about this? (DISCUSSION POINT FOR SANDI)
  • Think about creating a directory of educators that teach web design and development well, which prospective students can turn to when looking for a course, employers can look at when looking for employees, and companies can look at when looking for educators to partner with for graduate schemes.
  • Think about how such graduate schemes would work.
  • Think about creating a skills map for the web industry so that we can look at a glance how different job roles, skills and courses match up.
  • Internationalising and localising the OWEA content
  • Develop partnership with School of Webcraft

School of Webcraft and Mozilla Developer Network (MDN)

  • Increase awareness of School of Webcraft and provide more people with the capacity to plan a course for January 2011.
  • Explore, review and remix MDN content to use as learning resources for School of Webcraft and other audiences.
  • Identify and plan concrete ways to connect and integrate School of Webcraft with Mozilla Developers Network and the broader Mozilla community.

Individual Goals


  • spread the word about OWEA, WaSP InterACT, Opera WSC, etc.
  • get new contacts for OWEA and open education -
  • contacts in different countries
  • localising for different audiences
  • ideas & feedback, are we moving forward in the right way
  • produce resources - using open materials to mash them up
  • create guides for remixing to different learning models
  • until now the focus has been on traditional educational environments
  • Harness radical educators to help them advise institutions about what they're doing wrong.


  • how to integrate with SoW with WASP and OWEA, what can we do to support SoW.
  • Get up to speed on SoW, how it works and operates.
  • Martin Kliehm and Henny are talking about cooperating on his accessibility course
  • How to localise WaSP and SoW in same directions...


  • New to OWEA, connect OWEA aims with her own goals
  • marketing background, inclusive design (accessibility + human rights)
  • bring human rights and marketing to OWEA
  • goal: celebrate differences. how can technology help us learn about interoperability, difference, access
  • WaSP big focus on design and development, website management.


  • Outcome: a concrete, practical, collaborative plan to massively grow the accessibility and reach of standards based web developer education.
    • connect people at level of common understanding of each others' projects
    • get us all moving in same direction even if we all have different tactics
  • do some mashups of WaSP Curricula and SoW learning model (6 week, online, informal) - Find course leaders.
  • make progress on assessment and accreditation
  • what skills do we care about - what are our priorities for education.


  • increased membership and participation on SoW mailing list
  • 25 people aware of how to get involved with course leadership in SoW
  • 4-8 courses proposed and committed for January round
    • Courses with remixed OWEA content
    • Courses using MDN resources
  • More people aware of what SoW does.
  • A list of standard courses to deliver every round of SoW
  • Strengthened skills map to use as promotional tool, educational pathway resource and to provide lists of tags for Webcraft courses.
  • Refined list of assessment criteria for Webcraft Badges.
  • Expressions of interest to develop openly licensed HTML and CSS books.


  • Connect with other individuals and groups who are promoting open web standards.
  • Get feedback on MDN content -- does it actually help people learn?
  • Brainstorm and plan ways to cross-promote with other information sources.
  • Tap into energy and inspiration from other participants.